May I ask a follow-up question? Do the numbers correspond with the save page and screenshot box? In the save files, they are numbered like 2-1, 2-2, 2-3, etc., so is that Save screen page 2 box 1, box 2, etc., in the game? I thought it might be, but I wasn't sure.
Also, just wanted to say: great writing for Logan and Bernard! I'm really loving the content I'm discovering recently with some choices for Logan, especially. You've made such a good game, and it just gets better! :)
I'm glad to hear you like those options so much! I wanted to have some NPCs that are more complex and will need different approach. I will try to make the game even better in the future ^^
Is the raptor pet the only pet who joins if you've trained him and submit during a fight? I was surprised when it first happened. The MC's reaction was great. "Thanks for protecting me..." lol I thought it might happen with the dog during a wolf fight (or maybe horse during satyr fight...? not sure about that), but it didn't, so I was curious about it.
Eehm, how do you cure the shopkeeper? I already made the heat occisia but when I go to the shop it says that the shopkeeper is still in a bad shape and he won't be feeling any better without a medicine. also he's sleeping so I can't give him the medicine. Is this a bug???
Before you can show it you have to talk to to barkeep Harold at the Tavern. Go there again and maybe you'll have the option to talk to him again. If not, in the next update you'll be able to get planks without Logan (although I don't know why anyone wouldn't want to see him everyday).
It's been FOREVER since I've commented here with a question, but I wonder if this was a glitch with my save file or just not implemented for some reason. I've built the Big Garden and can plant most plants there so I don't have to struggle to grab herbs I need, but for some reason I can't grow Succubus Leaf there. It's a plant isn't it? If so, why can't I grow it in the garden?
Seems like some of them you can't plant at the moment, like Earth Moss. Maybe it will get added on later. I wouldn't be surprised if more garden upgrades show up in the future.
Yup. Normal garden let's you plant berries only. Big one have so more options, but it still not gives access to everything. Probably there will be another upgrade in the future.
I have a quick question. Is there an item in the game that allows you to explore the dark tunnels underground? I'm increasingly less certain that I'll be able to find or buy anything that produces light, but the tunnels wouldn't be a feature if they didn't serve a purpose. So, how do you obtain said item? If anyone knows, I would greatly appreciate at least the knowledge of when it's attainable.
Once you complete the bandit camp questline, a new area of the map will open north of it. Hidden in a cave you will find glowing plants, and you can get someone you already met (I won't spoil the details) to turn those into a light.
Once you realize that your character is an alchemist (duh!) the game becomes much easier. Use potions. Lots of them. You can win without them, but I am fairly sure that the game is meant to be played with potions.
There are two amulets that you can get from Priestess or the Witch if you go talk to them while having five glowshrooms in your inventory. There also will be an option to make a torch in the next update.
While running game code: File "game/interface_screen.rpy", line 199, in execute File "game/interface_screen.rpy", line 199, in execute File "game/interface_screen.rpy", line 205, in execute File "game/interface_screen.rpy", line 206, in execute Exception: DynamicImage u'[temp_scene_art]': could not find image. (u'shopkeeper')
-- Full Traceback ------------------------------------------------------------
Full traceback: File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 64, in script call File "town.rpyc", line 1403, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "forest.rpyc", line 57, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 52, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 124, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 124, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 54, in script call File "bandit_camp.rpyc", line 18, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "forest.rpyc", line 35, in script call File "forest.rpyc", line 239, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 52, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 52, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 54, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "town.rpyc", line 49, in script call File "town.rpyc", line 514, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 49, in script call File "town.rpyc", line 514, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 49, in script call File "town.rpyc", line 514, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 33, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 52, in script call File "bandit_camp.rpyc", line 436, in script call File "home.rpyc", line 46, in script call File "town.rpyc", line 49, in script call File "town.rpyc", line 514, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "home.rpyc", line 46, in script call File "bandit_camp.rpyc", line 18, in script call File "bandit_camp.rpyc", line 328, in script call File "town.rpyc", line 49, in script call File "town.rpyc", line 514, in script call File "forest.rpyc", line 38, in script call File "forest.rpyc", line 499, in script call File "forest.rpyc", line 642, in script File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\ast.py", line 652, in execute renpy.exports.say(who, what, interact=self.interact, *args, **kwargs) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\exports.py", line 1199, in say who(what, *args, **kwargs) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 1016, in __call__ self.do_display(who, what, cb_args=self.cb_args, **display_args) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 817, in do_display **display_args) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 566, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 2649, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 3033, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 424, in visit_all callback(self) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 3033, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 434, in per_interact self.update() File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 619, in update self.screen.function(**self.scope) File "game/interface_screen.rpy", line 199, in execute File "game/interface_screen.rpy", line 199, in execute File "game/interface_screen.rpy", line 205, in execute File "game/interface_screen.rpy", line 206, in execute File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\sl2\sldisplayables.py", line 425, in sl2add d = renpy.easy.displayable(d, scope=scope) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\easy.py", line 110, in displayable return renpy.display.image.DynamicImage(d, scope=scope) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\image.py", line 557, in __init__ self.find_target(scope) File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\image.py", line 632, in find_target raise Exception(error) Exception: DynamicImage u'[temp_scene_art]': could not find image. (u'shopkeeper')
BIG suggestion: Add the time clock to the potion menu. Mention the amount of time it takes to make a drug in the recipe, and maybe reduce the craft time (-10% or so) once you master a recipe or the more you make it.
I was really shocked once when I made a ton of potions that it went from 6AM to 19:00? (Thought, oh that makes sense. But it was still annoying if you have plans and wanna make some cash.
Maybe that can be a house upgrade too? Bulk potion making, slow cooking certain potions. (Maybe the boy who likes to "Hero worship" you at the tavern could become an apprentice and you could set him to tasks like making pulps and harvesting the garden. And you could "train" him like you can your animals for certain skills and activities.)
Been playing for the last couple days for the first time.
Love the game so far, so keep it up. So many ideas. So many questions.
Like: Is Logan still a work in progress? You figure if your scratching his itch in the alley he would appreciate you especially if you have a skilled dick? And the only time I have got him to like me so far is not talking to him when I help Bernie.
And: And plans to be able to domesticated/rehabilitate/convert select enemies? Like maybe you can make Male Bandit drink a gay/submission potion before you bang him and he starts to like it, or Barrel/fat bandit gets topped by you and becomes vers after a while and it affects the game (like a 3 way with him in Logan where you can choose to rail him/take turns on Logan or dp Logan).
I have to say I like the idea of being able to party up with people , and it would give you more options for some on the road action and scenes. Maybe you could add rooms into your place and ask someone once they get high enough affection once you have a room open? Possibly expand your production...
Different Tease options with different effects would be nice. Maybe you flash male bandit your ass and talk about blowing him and it works better than grabbing your junk, and maybe fat bandit/barrel reacts better to talking about rimming and your dick as you top him more and more. And maybe equipping items add to your options, like getting a strap on or a cock sheath?
And maybe 3 way scenes with people you have high affection with? Like for example maybe you can take Logan to the tavern stable with some lust, endurance and sanity potions and really take care if his needs.
Are we adding things like making your own beer/wine? What about making "viagra" potions and adding 2nd and 3rd rounds to lovemaking scenes if you happen to have one with you.
How about getting Logan drunk and getting him to talk about the camp? (Show up with 12 beers or a bottle of liquor.)
Maybe meeting a dwarf with skills in making/selling sex toys?
I am stopping here. This is way too long as it is, and you might like input or I might be stepping on toes.
Last question how far does the story go atm? I'd like to think I am pretty far along, but it doesn't seem like there is much area after getting pass the troll and saving Korg, and I think the swamp should unlock when I complete the next phase of the lizardmen quest...
Logan is a complex character and if you've got scenes with him in the alley then you have corrupted him meaning a relationship is out of the question and there isn't much point in adding a timer to potions as there isn't a time limit as I'm now on day 1446 LOL
Well I almost missed my date with Bernie that cause I was crafting potions for spending money. I just thought it would be handy if so that sort of thing wouldn't happen again.
I just thought it would be useful overall, I mean I didn't think making anti-bleed potions would take much longer than making health potions, but it does.
Calling what I want with Logan a relationship is only a relationship technically. I want Logan to be a complex character even after getting corrupted though. At the moment the only time my meter for him goes up is if I help Bernie and he shows up and I help without talking. (Which I can't entirely figure out if he shows up randomly or only on certain days of the week).
I know I want to start a new save, but I don't want to throw away my current work just for that either.
You can just sleep until the next date which doesn't take too long if timed properly, as for Logan he doesn't have a romance route if he is corrupted which was said in the past thus lots of people had to start again.
Is it possible to build the prison in the V16 update? I read something about capturing lizardmen and I would hate to miss the opportunity if I finished the story early.
Has anyone noticed/reported a bug in the bandits camp when you try to full view Scar in the Tank/Scar/poor bandit about to to be butt railed? I have it a shot twice and it crashed both times.
While taking the quest "Troublesome Customer" with b*tch fame of 3 and I chose the "Drag him by force" option, I did lose 1 b*tch fame but I couldn't end the mission to the bartender because nothing came up on his quest box.
It's only when there's multiple wolves because they sneak attack while you try to escape I think if there neutral or slightly like you, you won't lose when escaping.
Yes, there is a chance to find him in the cottage (And if you save Bernard, Logan will be there). But you must wait some days to find them (1 week I think), and with Bernand the chance to appear is so low (at least for me)
Just got the bad ending for the lizard tribe, and I'm a bit sad for Rhot (and btw, is there a way to see Othra and Rhousk again ?). I was wondering, will there be something to recover the affection of Rhot ? Or we have to get the good ending to not loose him ?
Carrots was the new items, with the red berries before including that being the one to feed to raise the stallion/mare's energy, so either of them will do for feeding the horses.
I am loving this game, even though it is still on the starting stages it is already one of the best on itch, good work.
Though I have been wondering from the start... is there some additional purpose for the gay/straight/dominant/submissive potions? Because I have played the game several times and I don't see how you will not have your sexuality preferences already set up the way you prefer (via normal gameplay) by the time you are able to craft things like aphrodisiac or black pulp.
It's in case you wanna switch to get a different thing like if you want to get a new scene that's only accessible to the dominant route and you don't want to do it yourself
For the acolytes, it's only with this quest, if I remember. But for the warriors, you can offer them relief when you check what they do, it will increase their lust
I think that not seeing how you are gives you the possibility of imagining yourself as you are I like that option I do not see why it is boring if it is very good
Actually hyao on Twitter and earlier questions about this said he preferred to leave it up to us to imagine our character's design since he has no way of making one design everyone loves.
Have you sub to the wolves in the forest enough time? You might need to do that a certain amount of time before the mount training option show up, you also need to have their like meter to 15 or more to reveal it as well.
Hey Hyao, do you consider letting us name our save files ? It's hard to remember what I have done and intended to do in each save files cuz they only show the date.
You can't. That's how he is working. You need to use several lust potion to increase his libido to a certain point (Where his sprite change). Then you can start to tease him.
Get some more experience or better equipment. Make sure you have enough different potions to keep you in fight. Also you may want to start with getting rid of the acolyte first, as she have healing skills.
That's something I have troubles checking. It looks good on my settings. Could you provide me a screenshot how it looks on your screen? Via email? Or just post it here?
← Return to game
Comments
Log in with itch.io to leave a comment.
Where are save game files stored? I'm moving to a new PC sometime soon and want to keep my saves.
For me my saves were in the file named “game” when opening the main file
Users\*name*\AppData\Roaming\RenPy\
There should be a folder with LustfulDesire and saves are stored there.
May I ask a follow-up question? Do the numbers correspond with the save page and screenshot box? In the save files, they are numbered like 2-1, 2-2, 2-3, etc., so is that Save screen page 2 box 1, box 2, etc., in the game? I thought it might be, but I wasn't sure.
Yes, that's exactly the case. It's box number and slot number.
Thank you!
Also, just wanted to say: great writing for Logan and Bernard! I'm really loving the content I'm discovering recently with some choices for Logan, especially. You've made such a good game, and it just gets better! :)
I'm glad to hear you like those options so much! I wanted to have some NPCs that are more complex and will need different approach. I will try to make the game even better in the future ^^
Thank you so much for your hard work! It's really rewarding to play and try different approaches to the NPCs. :)
Is the raptor pet the only pet who joins if you've trained him and submit during a fight? I was surprised when it first happened. The MC's reaction was great. "Thanks for protecting me..." lol I thought it might happen with the dog during a wolf fight (or maybe horse during satyr fight...? not sure about that), but it didn't, so I was curious about it.
Yeah the Raptor is the only one to do so, I've tried all the other possibilities multiple times.
For now it's only with raptors. I may add similar things in the future though.
Eehm, how do you cure the shopkeeper? I already made the heat occisia but when I go to the shop it says that the shopkeeper is still in a bad shape and he won't be feeling any better without a medicine. also he's sleeping so I can't give him the medicine. Is this a bug???
The heat occisa is not the cure, it's just one ingredient of the cure. You should have something called "spectral sirup" in your potions list.
Ooowh, thank u!!!
someone help me I download the game but it doesn't open
Hi can you help me? I accidentally never showed the girl's pendant. So how can I use it? The quest for the pendant now is gone
Before you can show it you have to talk to to barkeep Harold at the Tavern. Go there again and maybe you'll have the option to talk to him again.
If not, in the next update you'll be able to get planks without Logan (although I don't know why anyone wouldn't want to see him everyday).
its my birthday
Very late happy birthday ^^'
Love your game SO much! :)
Thank you!
It's been FOREVER since I've commented here with a question, but I wonder if this was a glitch with my save file or just not implemented for some reason. I've built the Big Garden and can plant most plants there so I don't have to struggle to grab herbs I need, but for some reason I can't grow Succubus Leaf there. It's a plant isn't it? If so, why can't I grow it in the garden?
Seems like some of them you can't plant at the moment, like Earth Moss. Maybe it will get added on later. I wouldn't be surprised if more garden upgrades show up in the future.
Yup. Normal garden let's you plant berries only. Big one have so more options, but it still not gives access to everything. Probably there will be another upgrade in the future.
I have a quick question. Is there an item in the game that allows you to explore the dark tunnels underground? I'm increasingly less certain that I'll be able to find or buy anything that produces light, but the tunnels wouldn't be a feature if they didn't serve a purpose. So, how do you obtain said item? If anyone knows, I would greatly appreciate at least the knowledge of when it's attainable.
Once you complete the bandit camp questline, a new area of the map will open north of it. Hidden in a cave you will find glowing plants, and you can get someone you already met (I won't spoil the details) to turn those into a light.
Yes... Well, I'll have to figure out how to complete the bandit camp questline, then. Thank you for replying.
If you don't find, look in the log update, there's a link to the guide that can help you.
Once you realize that your character is an alchemist (duh!) the game becomes much easier. Use potions. Lots of them. You can win without them, but I am fairly sure that the game is meant to be played with potions.
2 people actually, 1 is potentially better I think to get the glowing amulet from
do the witch quests you get a lamp you can waer
There are two amulets that you can get from Priestess or the Witch if you go talk to them while having five glowshrooms in your inventory. There also will be an option to make a torch in the next update.
I'm without pants what to do
Put some pants on?
Consegui resolver, fazia parte de uma missão posterior.
love your game!...hope you all stay virus free. best hopes to you
I'm fine. I think. Hopefully :D I hope you are fine as well :)
Error u,u
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/interface_screen.rpy", line 199, in execute
File "game/interface_screen.rpy", line 199, in execute
File "game/interface_screen.rpy", line 205, in execute
File "game/interface_screen.rpy", line 206, in execute
Exception: DynamicImage u'[temp_scene_art]': could not find image. (u'shopkeeper')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 64, in script call
File "town.rpyc", line 1403, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "forest.rpyc", line 57, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 52, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 124, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 124, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 54, in script call
File "bandit_camp.rpyc", line 18, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "forest.rpyc", line 35, in script call
File "forest.rpyc", line 239, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 52, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 52, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 54, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "town.rpyc", line 49, in script call
File "town.rpyc", line 514, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 49, in script call
File "town.rpyc", line 514, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 49, in script call
File "town.rpyc", line 514, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 33, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 52, in script call
File "bandit_camp.rpyc", line 436, in script call
File "home.rpyc", line 46, in script call
File "town.rpyc", line 49, in script call
File "town.rpyc", line 514, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "home.rpyc", line 46, in script call
File "bandit_camp.rpyc", line 18, in script call
File "bandit_camp.rpyc", line 328, in script call
File "town.rpyc", line 49, in script call
File "town.rpyc", line 514, in script call
File "forest.rpyc", line 38, in script call
File "forest.rpyc", line 499, in script call
File "forest.rpyc", line 642, in script
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\ast.py", line 652, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\exports.py", line 1199, in say
who(what, *args, **kwargs)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 1016, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 817, in do_display
**display_args)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\character.py", line 566, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 2649, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 3033, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\core.py", line 3033, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/interface_screen.rpy", line 199, in execute
File "game/interface_screen.rpy", line 199, in execute
File "game/interface_screen.rpy", line 205, in execute
File "game/interface_screen.rpy", line 206, in execute
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\sl2\sldisplayables.py", line 425, in sl2add
d = renpy.easy.displayable(d, scope=scope)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\easy.py", line 110, in displayable
return renpy.display.image.DynamicImage(d, scope=scope)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\image.py", line 557, in __init__
self.find_target(scope)
File "C:\Users\matny\Desktop\LustfulDesires-0.16.1-pc\renpy\display\image.py", line 632, in find_target
raise Exception(error)
Exception: DynamicImage u'[temp_scene_art]': could not find image. (u'shopkeeper')
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Lustful Desires 0.16.1
Fri Mar 20 13:05:42 2020
It seems to be impossible to get the battle axe at the moment I keep getting the message left by Bernard instead.
Also is the new prisoner text even implemented yet? Because I haven't seen anything at the lakeside.
Okay I was wrong.
BIG suggestion: Add the time clock to the potion menu. Mention the amount of time it takes to make a drug in the recipe, and maybe reduce the craft time (-10% or so) once you master a recipe or the more you make it.
I was really shocked once when I made a ton of potions that it went from 6AM to 19:00? (Thought, oh that makes sense. But it was still annoying if you have plans and wanna make some cash.
Maybe that can be a house upgrade too? Bulk potion making, slow cooking certain potions. (Maybe the boy who likes to "Hero worship" you at the tavern could become an apprentice and you could set him to tasks like making pulps and harvesting the garden. And you could "train" him like you can your animals for certain skills and activities.)
(Okay last one even if it might be long).
Been playing for the last couple days for the first time.
Love the game so far, so keep it up. So many ideas. So many questions.
Like: Is Logan still a work in progress? You figure if your scratching his itch in the alley he would appreciate you especially if you have a skilled dick? And the only time I have got him to like me so far is not talking to him when I help Bernie.
And: And plans to be able to domesticated/rehabilitate/convert select enemies? Like maybe you can make Male Bandit drink a gay/submission potion before you bang him and he starts to like it, or Barrel/fat bandit gets topped by you and becomes vers after a while and it affects the game (like a 3 way with him in Logan where you can choose to rail him/take turns on Logan or dp Logan).
I have to say I like the idea of being able to party up with people , and it would give you more options for some on the road action and scenes. Maybe you could add rooms into your place and ask someone once they get high enough affection once you have a room open? Possibly expand your production...
Different Tease options with different effects would be nice. Maybe you flash male bandit your ass and talk about blowing him and it works better than grabbing your junk, and maybe fat bandit/barrel reacts better to talking about rimming and your dick as you top him more and more. And maybe equipping items add to your options, like getting a strap on or a cock sheath?
And maybe 3 way scenes with people you have high affection with? Like for example maybe you can take Logan to the tavern stable with some lust, endurance and sanity potions and really take care if his needs.
Are we adding things like making your own beer/wine? What about making "viagra" potions and adding 2nd and 3rd rounds to lovemaking scenes if you happen to have one with you.
How about getting Logan drunk and getting him to talk about the camp? (Show up with 12 beers or a bottle of liquor.)
Maybe meeting a dwarf with skills in making/selling sex toys?
I am stopping here. This is way too long as it is, and you might like input or I might be stepping on toes.
Last question how far does the story go atm? I'd like to think I am pretty far along, but it doesn't seem like there is much area after getting pass the troll and saving Korg, and I think the swamp should unlock when I complete the next phase of the lizardmen quest...
Anyway lots of love (don't hate the long post).
Logan is a complex character and if you've got scenes with him in the alley then you have corrupted him meaning a relationship is out of the question and there isn't much point in adding a timer to potions as there isn't a time limit as I'm now on day 1446 LOL
Well I almost missed my date with Bernie that cause I was crafting potions for spending money. I just thought it would be handy if so that sort of thing wouldn't happen again.
I just thought it would be useful overall, I mean I didn't think making anti-bleed potions would take much longer than making health potions, but it does.
Calling what I want with Logan a relationship is only a relationship technically. I want Logan to be a complex character even after getting corrupted though. At the moment the only time my meter for him goes up is if I help Bernie and he shows up and I help without talking. (Which I can't entirely figure out if he shows up randomly or only on certain days of the week).
I know I want to start a new save, but I don't want to throw away my current work just for that either.
You can just sleep until the next date which doesn't take too long if timed properly, as for Logan he doesn't have a romance route if he is corrupted which was said in the past thus lots of people had to start again.
Is it possible to build the prison in the V16 update? I read something about capturing lizardmen and I would hate to miss the opportunity if I finished the story early.
I had the wood but where is the Diabolite (?)
The diabosite is in the basement of the tavern
... I haven't been in the basement of the Tavern.
Okay I just read A LOT of the comment area... and didn't see anything about unlocking the mine...
So how do you unlock the mine?
Found it.
Has anyone noticed/reported a bug in the bandits camp when you try to full view Scar in the Tank/Scar/poor bandit about to to be butt railed? I have it a shot twice and it crashed both times.
I also found this one. The game crashes and it forces me to quit because ignoring it still make errors...
Hey, I found this bug or if it's just me...
While taking the quest "Troublesome Customer" with b*tch fame of 3 and I chose the "Drag him by force" option, I did lose 1 b*tch fame but I couldn't end the mission to the bartender because nothing came up on his quest box.
Great game, btw.
Why do you just lose when you escape wolves in the forest? Not fun.
It's only when there's multiple wolves because they sneak attack while you try to escape I think if there neutral or slightly like you, you won't lose when escaping.
So, I have the normal Logan and I choose him during the werewolf event. There is a way of finding werebernad yet? And vice versa?
Yes, there is a chance to find him in the cottage (And if you save Bernard, Logan will be there). But you must wait some days to find them (1 week I think), and with Bernand the chance to appear is so low (at least for me)
Are you sure is in the cottage? All I have found was the note
Sorry, wrong location, it is the Wolves Den not the Cottage
Will there be more foot fetish and urination scenes soon?
As it feels there is a real lack of fetish writing thus far.
There is already a watersports scene that is m4a
Yeah, which isn't much at all really.
Can someone help me? How do I talk with Gunnar and the merchant?
Did you finish the bandit's camp story ?
Maybe is because you dont have the stable, the event with them require you to built it
Hey are you ever going to download the game on cricket?
Hey Hyao, what's the plan once the game is finished ? Will you let us get the final update or just for the patron only ?
Just got the bad ending for the lizard tribe, and I'm a bit sad for Rhot (and btw, is there a way to see Othra and Rhousk again ?). I was wondering, will there be something to recover the affection of Rhot ? Or we have to get the good ending to not loose him ?
Pretty sure were not going to regain his trust after destroying his home..
That's what I thought... I'll have to do things better, if I find the correct save.... x)
is theres any guide? sometimes im just a little confused with the area or when or how could i go to other new monster
https://docs.google.com/spreadsheets/d/1kk1nVwdcqxsqkysRpLgMoRE0wKDOmMXYfxKpDsBl...
Here you go, a guide for it, there should be the new tabs at the bottom to switch between them as well for it.
Feed it carrots.
Carrots was the new items, with the red berries before including that being the one to feed to raise the stallion/mare's energy, so either of them will do for feeding the horses.
Is the only option to put Rouhsk in the water?
If you beat him yes.
I am loving this game, even though it is still on the starting stages it is already one of the best on itch, good work.
Though I have been wondering from the start... is there some additional purpose for the gay/straight/dominant/submissive potions? Because I have played the game several times and I don't see how you will not have your sexuality preferences already set up the way you prefer (via normal gameplay) by the time you are able to craft things like aphrodisiac or black pulp.
It's in case you wanna switch to get a different thing like if you want to get a new scene that's only accessible to the dominant route and you don't want to do it yourself
For the acolytes, it's only with this quest, if I remember. But for the warriors, you can offer them relief when you check what they do, it will increase their lust
can you add the main character shape? I feel bored seeing it.please!!!!!!!!
I think that not seeing how you are gives you the possibility of imagining yourself as you are I like that option I do not see why it is boring if it is very good
i agree with that, i rather have free imagine than telling the game how i look.
Actually hyao on Twitter and earlier questions about this said he preferred to leave it up to us to imagine our character's design since he has no way of making one design everyone loves.
for some reason the dog and the horse don't have the train mount option is that a bug or did I do something wrong
Have you sub to the wolves in the forest enough time? You might need to do that a certain amount of time before the mount training option show up, you also need to have their like meter to 15 or more to reveal it as well.
What location can I find acnotium to make wolf's bane
Hey Hyao, do you consider letting us name our save files ? It's hard to remember what I have done and intended to do in each save files cuz they only show the date.
make a chrome OS edition plz
How do I get Bernard's heart?
How in the world do you seduce Scar? I want to do it without Lust Potions!
You can't. That's how he is working. You need to use several lust potion to increase his libido to a certain point (Where his sprite change). Then you can start to tease him.
really loving the game. Though fighting roushk is a bit too difficult for me. Im lost on what to do.
Get some more experience or better equipment. Make sure you have enough different potions to keep you in fight. Also you may want to start with getting rid of the acolyte first, as she have healing skills.
thank you.
That's something I have troubles checking. It looks good on my settings. Could you provide me a screenshot how it looks on your screen? Via email? Or just post it here?
Same